Taslim, Jayadi and Purnama, James and Galinium, Maulahikmah (2018) Development of Recyclable Waste Electronic Auction Incorporated With Gamification. Bachelor thesis, Swiss German University.
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Abstract
Waste is becoming a prevalent problem in Indonesia. Recycling campaigns have been organized and socialized into the society to promote and motivate recycling in order to tackle waste problems, but failed to do any significant impact. Difficulties in finding recyclable waste buyers and insufficient information of recyclable waste market price further demotivates society to recycle. This study introduces eLDUS, an electronic auction exclusive for recyclable waste auctions, as a solution to attract and motivate society to recycle their waste. A prototype is developed in form of mobile applications and a web service to facilitate e-auctions for prospective sellers and buyers. A closed beta test involving ten respondents are then conducted. Respondents’ responses are analyzed to find insights and draw conclusions. The concept is well-received and can attract and motivate respondents to recycle. The prototype has been evaluated to be very intuitive, easy to use, safe, and convenient in general. The implementation of gamification has been found to provide positive impact to the respondents’ experience. Further study can be conducted to calculate user retention increase due to the implementation of gamification in eLDUS.
Item Type: | Thesis (Bachelor) |
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Uncontrolled Keywords: | Software Development; Recyclable Waste; Electronic Auction Gamification |
Subjects: | H Social Sciences > HD Industries. Land use. Labor > HD62 Standardization. Simplification. Waste Q Science > QA Mathematics > QA76 Computer software |
Divisions: | Faculty of Engineering and Information Technology > Department of Information Technology |
Depositing User: | Astuti Kusumaningrum |
Date Deposited: | 31 May 2020 15:15 |
Last Modified: | 31 May 2020 15:16 |
URI: | http://repository.sgu.ac.id/id/eprint/749 |
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