SGU Repository
Items where Subject is "G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469 Internet games"
Up a level |
- Library of Congress Subject Areas (2)
- G Geography. Anthropology. Recreation (2)
- GV Recreation Leisure (2)
- GV1469 Internet games (2)
- GV Recreation Leisure (2)
- G Geography. Anthropology. Recreation (2)
Group by: Creators | Item Type
Number of items at this level: 2.
N
Nazar, Arega and Purnama, James and Galinium, Maulahikmah (2016) The Impact Of Digital Game Based Learning On Children Problem Solving Skills And Interest In Learning Programming (Case Study: Scratch Visual Programming Language). Bachelor thesis, Swiss German University.
V
Vinsensius, Alvin and Adam, M. Riyadh Rizky (2020) VIDEO GAMES BUSINESS IN PANDEMIC: ANALYSIS OF BRAND AWARENESS, WEBSITE QUALITY AND PERCEIVED PRODUCT QUALITY TOWARDS IN-GAME REPURCHASE INTENTION: A CASE STUDY OF MIHOYO IN TANGERANG AND JAKARTA. Bachelor thesis, Swiss German University.