Items where Subject is "G Geography. Anthropology. Recreation > GV Recreation Leisure > GV1469 Internet games"

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N

Nazar, Arega and Purnama, James and Galinium, Maulahikmah (2016) The Impact Of Digital Game Based Learning On Children Problem Solving Skills And Interest In Learning Programming (Case Study: Scratch Visual Programming Language). Bachelor thesis, Swiss German University.

V

Vinsensius, Alvin and Adam, M. Riyadh Rizky (2020) VIDEO GAMES BUSINESS IN PANDEMIC: ANALYSIS OF BRAND AWARENESS, WEBSITE QUALITY AND PERCEIVED PRODUCT QUALITY TOWARDS IN-GAME REPURCHASE INTENTION: A CASE STUDY OF MIHOYO IN TANGERANG AND JAKARTA. Bachelor thesis, Swiss German University.

This list was generated on Mon Dec 23 04:12:49 2024 WIB.